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- #ifndef _INLINE_BGUI_H
- #define _INLINE_BGUI_H
-
- #ifndef __INLINE_STUB_H
- #include <inline/stubs.h>
- #endif
-
- #ifndef BASE_EXT_DECL
- #define BASE_EXT_DECL
- #define BASE_EXT_DECL0 extern struct Library *BGUIBase;
- #endif
- #ifndef BASE_PAR_DECL
- #define BASE_PAR_DECL
- #define BASE_PAR_DECL0 void
- #endif
- #ifndef BASE_NAME
- #define BASE_NAME BGUIBase
- #endif
-
- BASE_EXT_DECL0
-
- __inline Class *
- BGUI_GetClassPtr(BASE_PAR_DECL ULONG num)
- {
- BASE_EXT_DECL
- register Class * res __asm("d0");
- register struct Library *a6 __asm("a6") = BASE_NAME;
- register ULONG d0 __asm("d0") = num;
- __asm volatile ("jsr a6@(-0x1E:W)"
- : "=r" (res)
- : "r" (a6), "r" (d0)
- : "d0", "d1", "a0", "a1", "fp0", "fp1", "cc", "memory");
- return res;
- }
-
- __inline Object *
- BGUI_NewObjectA(BASE_PAR_DECL ULONG num, struct TagItem * tags)
- {
- BASE_EXT_DECL
- register Object * res __asm("d0");
- register struct Library *a6 __asm("a6") = BASE_NAME;
- register ULONG d0 __asm("d0") = num;
- register struct TagItem * a0 __asm("a0") = tags;
- __asm volatile ("jsr a6@(-0x24:W)"
- : "=r" (res)
- : "r" (a6), "r" (d0), "r" (a0)
- : "d0", "d1", "a0", "a1", "fp0", "fp1", "cc", "memory");
- return res;
- }
-
- Object * BGUI_NewObject(ULONG num, Tag tags, ...)
- {
- return BGUI_NewObjectA(num, (struct TagItem *) &tags);
- }
-
- __inline ULONG
- BGUI_RequestA(BASE_PAR_DECL struct Window * win, struct bguiRequest * estruct, ULONG * args)
- {
- BASE_EXT_DECL
- register ULONG res __asm("d0");
- register struct Library *a6 __asm("a6") = BASE_NAME;
- register struct Window * a0 __asm("a0") = win;
- register struct bguiRequest * a1 __asm("a1") = estruct;
- register ULONG * a2 __asm("a2") = args;
- __asm volatile ("jsr a6@(-0x2A:W)"
- : "=r" (res)
- : "r" (a6), "r" (a0), "r" (a1), "r" (a2)
- : "d0", "d1", "a0", "a1", "fp0", "fp1", "cc", "memory");
- return res;
- }
-
- ULONG BGUI_Request(struct Window * win, struct bguiRequest * estruct, ...)
- {
- return BGUI_RequestA(win, estruct, (ULONG *) ((ULONG) &estruct + sizeof(struct bguiRequest *)));
- }
-
- __inline BOOL
- BGUI_Help(BASE_PAR_DECL struct Window * win, UBYTE * name, UBYTE * node, ULONG line)
- {
- BASE_EXT_DECL
- register BOOL res __asm("d0");
- register struct Library *a6 __asm("a6") = BASE_NAME;
- register struct Window * a0 __asm("a0") = win;
- register UBYTE * a1 __asm("a1") = name;
- register UBYTE * a2 __asm("a2") = node;
- register ULONG d0 __asm("d0") = line;
- __asm volatile ("jsr a6@(-0x30:W)"
- : "=r" (res)
- : "r" (a6), "r" (a0), "r" (a1), "r" (a2), "r" (d0)
- : "d0", "d1", "a0", "a1", "fp0", "fp1", "cc", "memory");
- return res;
- }
-
- __inline APTR
- BGUI_LockWindow(BASE_PAR_DECL struct Window * win)
- {
- BASE_EXT_DECL
- register APTR res __asm("d0");
- register struct Library *a6 __asm("a6") = BASE_NAME;
- register struct Window * a0 __asm("a0") = win;
- __asm volatile ("jsr a6@(-0x36:W)"
- : "=r" (res)
- : "r" (a6), "r" (a0)
- : "d0", "d1", "a0", "a1", "fp0", "fp1", "cc", "memory");
- return res;
- }
-
- __inline VOID
- BGUI_UnlockWindow(BASE_PAR_DECL APTR lock)
- {
- BASE_EXT_DECL
- register struct Library *a6 __asm("a6") = BASE_NAME;
- register APTR a0 __asm("a0") = lock;
- __asm volatile ("jsr a6@(-0x3C:W)"
- : /* No Output */
- : "r" (a6), "r" (a0)
- : "d0", "d1", "a0", "a1", "fp0", "fp1", "cc", "memory");
- }
-
- __inline ULONG
- BGUI_DoGadgetMethodA(BASE_PAR_DECL Object * object, struct Window * win, struct Requester * req, Msg msg)
- {
- BASE_EXT_DECL
- register ULONG res __asm("d0");
- register struct Library *a6 __asm("a6") = BASE_NAME;
- register Object * a0 __asm("a0") = object;
- register struct Window * a1 __asm("a1") = win;
- register struct Requester * a2 __asm("a2") = req;
- register Msg a3 __asm("a3") = msg;
- __asm volatile ("jsr a6@(-0x42:W)"
- : "=r" (res)
- : "r" (a6), "r" (a0), "r" (a1), "r" (a2), "r" (a3)
- : "d0", "d1", "a0", "a1", "fp0", "fp1", "cc", "memory");
- return res;
- }
-
- ULONG BGUI_DoGadgetMethod(Object * object, struct Window * win, struct Requester * req, ULONG msg, ...)
- {
- return BGUI_DoGadgetMethodA(object, win, req, (Msg) &msg);
- }
-
- __inline struct BitMap *
- BGUI_AllocBitMap(BASE_PAR_DECL ULONG width, ULONG height, ULONG depth, ULONG flags, struct BitMap * friend)
- {
- BASE_EXT_DECL
- register struct BitMap * res __asm("d0");
- register struct Library *a6 __asm("a6") = BASE_NAME;
- register ULONG d0 __asm("d0") = width;
- register ULONG d1 __asm("d1") = height;
- register ULONG d2 __asm("d2") = depth;
- register ULONG d3 __asm("d3") = flags;
- register struct BitMap * a0 __asm("a0") = friend;
- __asm volatile ("jsr a6@(-0x54:W)"
- : "=r" (res)
- : "r" (a6), "r" (d0), "r" (d1), "r" (d2), "r" (d3), "r" (a0)
- : "d0", "d1", "a0", "a1", "fp0", "fp1", "cc", "memory");
- return res;
- }
-
- __inline VOID
- BGUI_FreeBitMap(BASE_PAR_DECL struct BitMap * bitmap)
- {
- BASE_EXT_DECL
- register struct Library *a6 __asm("a6") = BASE_NAME;
- register struct BitMap * a0 __asm("a0") = bitmap;
- __asm volatile ("jsr a6@(-0x5A:W)"
- : /* No Output */
- : "r" (a6), "r" (a0)
- : "d0", "d1", "a0", "a1", "fp0", "fp1", "cc", "memory");
- }
-
- __inline struct RastPort *
- BGUI_CreateRPortBitMap(BASE_PAR_DECL struct RastPort * rport, ULONG width, ULONG height, ULONG depth)
- {
- BASE_EXT_DECL
- register struct RastPort * res __asm("d0");
- register struct Library *a6 __asm("a6") = BASE_NAME;
- register struct RastPort * a0 __asm("a0") = rport;
- register ULONG d0 __asm("d0") = width;
- register ULONG d1 __asm("d1") = height;
- register ULONG d2 __asm("d2") = depth;
- __asm volatile ("jsr a6@(-0x60:W)"
- : "=r" (res)
- : "r" (a6), "r" (a0), "r" (d0), "r" (d1), "r" (d2)
- : "d0", "d1", "a0", "a1", "fp0", "fp1", "cc", "memory");
- return res;
- }
-
- __inline VOID
- BGUI_FreeRPortBitMap(BASE_PAR_DECL struct RastPort * rport)
- {
- BASE_EXT_DECL
- register struct Library *a6 __asm("a6") = BASE_NAME;
- register struct RastPort * a0 __asm("a0") = rport;
- __asm volatile ("jsr a6@(-0x66:W)"
- : /* No Output */
- : "r" (a6), "r" (a0)
- : "d0", "d1", "a0", "a1", "fp0", "fp1", "cc", "memory");
- }
-
- __inline VOID
- BGUI_InfoTextSize(BASE_PAR_DECL struct RastPort * rp, UBYTE * text, UWORD * width, UWORD * height)
- {
- BASE_EXT_DECL
- register struct Library *a6 __asm("a6") = BASE_NAME;
- register struct RastPort * a0 __asm("a0") = rp;
- register UBYTE * a1 __asm("a1") = text;
- register UWORD * a2 __asm("a2") = width;
- register UWORD * a3 __asm("a3") = height;
- __asm volatile ("jsr a6@(-0x6C:W)"
- : /* No Output */
- : "r" (a6), "r" (a0), "r" (a1), "r" (a2), "r" (a3)
- : "d0", "d1", "a0", "a1", "fp0", "fp1", "cc", "memory");
- }
-
- __inline VOID
- BGUI_InfoText(BASE_PAR_DECL struct RastPort * rp, UBYTE * text, struct IBox * bounds, struct DrawInfo * drawinfo)
- {
- BASE_EXT_DECL
- register struct Library *a6 __asm("a6") = BASE_NAME;
- register struct RastPort * a0 __asm("a0") = rp;
- register UBYTE * a1 __asm("a1") = text;
- register struct IBox * a2 __asm("a2") = bounds;
- register struct DrawInfo * a3 __asm("a3") = drawinfo;
- __asm volatile ("jsr a6@(-0x72:W)"
- : /* No Output */
- : "r" (a6), "r" (a0), "r" (a1), "r" (a2), "r" (a3)
- : "d0", "d1", "a0", "a1", "fp0", "fp1", "cc", "memory");
- }
-
- __inline STRPTR
- BGUI_GetLocaleStr(BASE_PAR_DECL struct bguiLocale * bl, ULONG id)
- {
- BASE_EXT_DECL
- register STRPTR res __asm("d0");
- register struct Library *a6 __asm("a6") = BASE_NAME;
- register struct bguiLocale * a0 __asm("a0") = bl;
- register ULONG d0 __asm("d0") = id;
- __asm volatile ("jsr a6@(-0x78:W)"
- : "=r" (res)
- : "r" (a6), "r" (a0), "r" (d0)
- : "d0", "d1", "a0", "a1", "fp0", "fp1", "cc", "memory");
- return res;
- }
-
- __inline STRPTR
- BGUI_GetCatalogStr(BASE_PAR_DECL struct bguiLocale * bl, ULONG id, STRPTR def)
- {
- BASE_EXT_DECL
- register STRPTR res __asm("d0");
- register struct Library *a6 __asm("a6") = BASE_NAME;
- register struct bguiLocale * a0 __asm("a0") = bl;
- register ULONG d0 __asm("d0") = id;
- register STRPTR a1 __asm("a1") = def;
- __asm volatile ("jsr a6@(-0x7E:W)"
- : "=r" (res)
- : "r" (a6), "r" (a0), "r" (d0), "r" (a1)
- : "d0", "d1", "a0", "a1", "fp0", "fp1", "cc", "memory");
- return res;
- }
-
- __inline VOID
- BGUI_FillRectPattern(BASE_PAR_DECL struct RastPort * rport, struct bguiPattern * bpat, LONG x1, LONG y1, LONG x2, LONG y2)
- {
- BASE_EXT_DECL
- register struct Library *a6 __asm("a6") = BASE_NAME;
- register struct RastPort * a1 __asm("a1") = rport;
- register struct bguiPattern * a0 __asm("a0") = bpat;
- register LONG d0 __asm("d0") = x1;
- register LONG d1 __asm("d1") = y1;
- register LONG d2 __asm("d2") = x2;
- register LONG d3 __asm("d3") = y2;
- __asm volatile ("jsr a6@(-0x84:W)"
- : /* No Output */
- : "r" (a6), "r" (a1), "r" (a0), "r" (d0), "r" (d1), "r" (d2), "r" (d3)
- : "d0", "d1", "a0", "a1", "fp0", "fp1", "cc", "memory");
- }
-
- __inline VOID
- BGUI_PostRender(BASE_PAR_DECL Class * cl, Object * obj, struct gpRender * gpr)
- {
- BASE_EXT_DECL
- register struct Library *a6 __asm("a6") = BASE_NAME;
- register Class * a0 __asm("a0") = cl;
- register Object * a2 __asm("a2") = obj;
- register struct gpRender * a1 __asm("a1") = gpr;
- __asm volatile ("jsr a6@(-0x8A:W)"
- : /* No Output */
- : "r" (a6), "r" (a0), "r" (a2), "r" (a1)
- : "d0", "d1", "a0", "a1", "fp0", "fp1", "cc", "memory");
- }
-
- __inline Class *
- BGUI_MakeClassA(BASE_PAR_DECL struct TagItem * tags)
- {
- BASE_EXT_DECL
- register Class * res __asm("d0");
- register struct Library *a6 __asm("a6") = BASE_NAME;
- register struct TagItem * a0 __asm("a0") = tags;
- __asm volatile ("jsr a6@(-0x90:W)"
- : "=r" (res)
- : "r" (a6), "r" (a0)
- : "d0", "d1", "a0", "a1", "fp0", "fp1", "cc", "memory");
- return res;
- }
-
- Class * BGUI_MakeClass(ULONG tags, ...)
- {
- return BGUI_MakeClassA((struct TagItem *) &tags);
- }
-
- __inline BOOL
- BGUI_FreeClass(BASE_PAR_DECL Class * cl)
- {
- BASE_EXT_DECL
- register BOOL res __asm("d0");
- register struct Library *a6 __asm("a6") = BASE_NAME;
- register Class * a0 __asm("a0") = cl;
- __asm volatile ("jsr a6@(-0x96:W)"
- : "=r" (res)
- : "r" (a6), "r" (a0)
- : "d0", "d1", "a0", "a1", "fp0", "fp1", "cc", "memory");
- return res;
- }
-
- __inline ULONG
- BGUI_PackStructureTags(BASE_PAR_DECL APTR pack, ULONG * tab, struct TagItem * tags)
- {
- BASE_EXT_DECL
- register ULONG res __asm("d0");
- register struct Library *a6 __asm("a6") = BASE_NAME;
- register APTR a0 __asm("a0") = pack;
- register ULONG * a1 __asm("a1") = tab;
- register struct TagItem * a2 __asm("a2") = tags;
- __asm volatile ("jsr a6@(-0x9C:W)"
- : "=r" (res)
- : "r" (a6), "r" (a0), "r" (a1), "r" (a2)
- : "d0", "d1", "a0", "a1", "fp0", "fp1", "cc", "memory");
- return res;
- }
-
- __inline ULONG
- BGUI_UnpackStructureTags(BASE_PAR_DECL APTR pack, ULONG * tab, struct TagItem * tags)
- {
- BASE_EXT_DECL
- register ULONG res __asm("d0");
- register struct Library *a6 __asm("a6") = BASE_NAME;
- register APTR a0 __asm("a0") = pack;
- register ULONG * a1 __asm("a1") = tab;
- register struct TagItem * a2 __asm("a2") = tags;
- __asm volatile ("jsr a6@(-0xA2:W)"
- : "=r" (res)
- : "r" (a6), "r" (a0), "r" (a1), "r" (a2)
- : "d0", "d1", "a0", "a1", "fp0", "fp1", "cc", "memory");
- return res;
- }
-
- #undef BASE_EXT_DECL
- #undef BASE_EXT_DECL0
- #undef BASE_PAR_DECL
- #undef BASE_PAR_DECL0
- #undef BASE_NAME
-
- #endif /* _INLINE_BGUI_H */
-